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Computer Graphics (1DV300)

Professor Prof. Dr. Andreas Kerren
Time & Place Compare here! The lectures will take place in several rooms of Building D
Teaching Period I (2014-09-01 till 2014-10-31)
Assessment Assignments (and eventually oral examinations).
Prerequisites Programming and Data Structures 7.5 credits (1DV007), and Vector Geometry 7.5 credits (1MA103) or equivalent.
Credits 7.5 ECTS
Topic Introduction to Computer Graphics


This course offers an introduction into the most important theoretical and practical aspects of computer graphics. We provide foundations such as illumination or color models as well as discuss basic techniques and algorithms used in 2D and 3D graphics. The content is exercised and deepened in context of theoretical and practical lab assignments by using OpenGL.
Schedule Preliminary Schedule:

  #   Date Topic Slides
1 2014 09 04 Introduction and Motivation
2 2014 09 09 Fundamentals
3 2014 09 16 Rasterization
4 2014 09 23 Rasterization II
5 2014 09 30 Object Representation
6 2014 10 07 Geometric Transformations
7 2014 10 14 Viewing
8 2014 10 21 Color and Visibility
9 2014 10 28 Lighting & Shading

Materials Learning Environment:

  • Moodle
Interestings URLs:

  • Tutorials
    • OpenGL tutorial (recommended)
    • News and tutorials about OpenGL
    • OpenGL Programming Guide (old OpenGL version!)
    • Blender Tutor (5 Must See Animations Created in Blender)
  • Other Web Ressources
    • ACM SIGGRAPH
    • IEEE Technical Committee on Visualization and Graphics
    • EG European Association for Computer Graphics
    • Swedish Computer Graphics Association

Assignments Assignments consists of theoretical and practical exercices. They will be supervised by Björn Zimmer. You can find general information about our assignments here.

The solutions of your assignments have to be uploaded via Moodle!

Assignments: coming soon ...

Open Theses We permanently offer interesting topics for Bachelor's and Master's Theses that are related to Information Visualization, HCI and Graph Drawing.

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